GamePass isn't hurting sales
The Xbox Series X is the first Xbox I have ever owned. I have it for GamePass. I have GamePass for first-party games.
It doesn't hurt sales. Why? Because I refuse to pay full-price to rent a game license. I avoid digital. I avoid codes. I avoid accounts. But I am also a GamePass subscriber.
You can't bemoan the non-ownership of modern software and then also claim that GamePass is somehow impacting the sales of digital licenses. Digital licensing is impacting the sales of games. How is Ubisoft doing? Not well, but nobody is pointing to Ubisoft Plus. Everyone is pointing to quality and ownership issues. Nobody trusts Ubisoft anymore. They are the Xbox One of video game publishers.
Which brings us back to why GamePass is successful. It is the Xbox One, in all the horrible ways it was described during the E3 reveal, but people are using it without complaining. I don't own Starfield. I can't share Starfield. I don't care about any of that.
GamePass is the Netflix of video games. Xbox doesn't needs sales. They need subscribers. Welcome to the new way of measuring success. I subscribe for Starfield instead of buying a second-hand copy. That only hurts GameStop sales. It doesn't hurt Xbox.
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